Policy-based design, also known as policy-based class design or policy-based programming, is the term used in Modern C++ Design for a design approach based on an idiom for C++ known as policies. It has been described as a compile-time variant of the strategy pattern, and has connections with C++ template metaprogramming. It was first popularized in C++ by Andrei Alexandrescu with Modern C++ Design and with his column Generic<Programming> in the C/C++ Users Journal, and it is currently closely associated with C++ and D as it requires a compiler with highly robust support for templates, which was not common before about 2003. Previous examples of this design approach, based on parameterized generic code, include parametric modules (functors) of the ML languages,and C++ allocators for memory management policy. The central idiom in policy-based design is a class template (called the host class), taking several type parameters as input, which are instantiated with types selected by th
Comments
Post a Comment